offense.......................51.95812% sun...........................48.47780% weatherless...................45.52279% balance.......................33.45021% semistall..................... 6.81802% sand.......................... 5.27518% hyperoffense.................. 4.63911% rain.......................... 3.86944% multiweather.................. 3.34693% stall......................... 3.13454% trickroom..................... 1.37507% voltturn...................... 1.32294% sunoffense.................... 1.21412% sandstall..................... 0.72481% monotype...................... 0.71622% hail.......................... 0.39290% sunstall...................... 0.20757% monopoison.................... 0.17075% monoflying.................... 0.14209% monobug....................... 0.12770% monoghost..................... 0.12538% gravity....................... 0.07285% rainstall..................... 0.07231% monodark...................... 0.05795% sandoffense................... 0.05595% rainoffense................... 0.05140% dragmag....................... 0.04323% tricksand..................... 0.03982% monodragon.................... 0.02569% monofire...................... 0.02217% monowater..................... 0.01428% monopsychic................... 0.00821% mononormal.................... 0.00773% monoice....................... 0.00618% trickrain..................... 0.00374% monofighting.................. 0.00332% monofairy..................... 0.00313% hailoffense................... 0.00155% monorock...................... 0.00136% monoground.................... 0.00070% tailwind...................... 0.00061% choice........................ 0.00059% tricksun...................... 0.00011% monosteel..................... 0.00006% monoelectric.................. 0.00002% monograss..................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.027) -2.0| | -1.5|# |#### -1.0|################### |################ -0.5|############################ |############################## 0.0|######################## |######################## +0.5|############# |######## +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%