weatherless...................98.86574% balance.......................39.56291% offense.......................37.99683% hyperoffense..................11.38594% semistall..................... 9.52943% voltturn...................... 6.86213% stall......................... 1.52489% sun........................... 0.63031% sunoffense.................... 0.55238% sand.......................... 0.46745% trickroom..................... 0.17889% monotype...................... 0.07381% monopoison.................... 0.06872% hail.......................... 0.02844% choice........................ 0.00976% rain.......................... 0.00841% rainoffense................... 0.00416% monoflying.................... 0.00356% mononormal.................... 0.00355% monofairy..................... 0.00066% monofighting.................. 0.00054% sandstall..................... 0.00042% multiweather.................. 0.00036% monoice....................... 0.00017% monoelectric.................. 0.00015% monodark...................... 0.00000% monofire...................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.034) -2.0|## |## -1.5|##### |###### -1.0|########### |############## -0.5|#################### |########################## 0.0|################## |###################### +0.5|############################## |########## +1.0|########## |### +1.5|############ |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%