weatherless...................94.37549% offense.......................45.50234% balance.......................37.60685% hyperoffense..................10.14188% voltturn...................... 8.10183% semistall..................... 4.42153% hail.......................... 4.16890% trickroom..................... 2.50630% stall......................... 2.32740% sun........................... 0.90034% sunoffense.................... 0.82115% rain.......................... 0.50868% trickhail..................... 0.39709% hailoffense................... 0.23477% monotype...................... 0.22054% choice........................ 0.19148% sand.......................... 0.09586% monoice....................... 0.08408% rainoffense................... 0.06733% monopsychic................... 0.06197% multiweather.................. 0.04925% tailwind...................... 0.02902% dragmag....................... 0.01774% mononormal.................... 0.01597% monoghost..................... 0.01367% monodark...................... 0.01344% monoelectric.................. 0.01097% monograss..................... 0.00949% hailstall..................... 0.00488% monopoison.................... 0.00365% monofighting.................. 0.00309% monoground.................... 0.00092% monofire...................... 0.00086% monorock...................... 0.00071% monobug....................... 0.00063% monofairy..................... 0.00054% monoflying.................... 0.00051% monowater..................... 0.00020% monodragon.................... 0.00007% rainstall..................... 0.00006% sandoffense................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.064) |### -1.5|### |###### -1.0|########## |############# -0.5|###################### |######################### 0.0|############################## |###################### +0.5|################ |########## +1.0|##### |#### +1.5|## |# +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.58%