weatherless...................76.44246% offense.......................46.33794% balance.......................33.78566% hyperoffense..................11.13267% sand..........................10.51003% voltturn...................... 9.13069% sun........................... 6.54769% rain.......................... 5.83380% semistall..................... 5.35033% stall......................... 3.39340% hail.......................... 2.26192% monotype...................... 1.79020% multiweather.................. 1.50259% trickroom..................... 1.48517% sunoffense.................... 0.65372% sandoffense................... 0.59872% choice........................ 0.49950% dragmag....................... 0.42120% sandstall..................... 0.29033% hailoffense................... 0.28525% monowater..................... 0.23073% monobug....................... 0.20417% rainoffense................... 0.19673% mononormal.................... 0.13145% monofire...................... 0.12660% monoflying.................... 0.11200% tailwind...................... 0.10193% monosteel..................... 0.09533% monodark...................... 0.09354% monoice....................... 0.09350% sunstall...................... 0.08981% monopoison.................... 0.08973% monoelectric.................. 0.08919% monofairy..................... 0.08831% monopsychic................... 0.08721% monorock...................... 0.08594% monograss..................... 0.08205% monoghost..................... 0.07911% tricksun...................... 0.07674% monodragon.................... 0.07064% monofighting.................. 0.06849% monoground.................... 0.05450% rainstall..................... 0.04765% tricksand..................... 0.03398% gravity....................... 0.02781% trickrain..................... 0.02074% allweather.................... 0.01851% trickhail..................... 0.01786% hailstall..................... 0.01655% trapper....................... 0.01330% swagplay...................... 0.00081% fear.......................... 0.00023% Stalliness (mean: -0.071) -2.0|# |## -1.5|##### |######### -1.0|############## |##################### -0.5|########################## |############################## 0.0|############################ |######################## +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%