weatherless...................85.83333% offense.......................53.33333% balance.......................30.83333% hyperoffense..................15.00000% rain.......................... 9.16667% sun........................... 5.00000% tailwind...................... 1.66667% voltturn...................... 1.66667% multiweather.................. 1.66667% trickroom..................... 0.83333% sandoffense................... 0.83333% sand.......................... 0.83333% stall......................... 0.83333% hail.......................... 0.83333% monodragon.................... 0.83333% monotype...................... 0.83333% rainoffense................... 0.83333% Stalliness (mean: -0.254) -1.5|######### |####### -1.0|##### |########## -0.5|########### |############################## 0.0|######################## |## +0.5|############## |####### +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.83%