weatherless...................85.88031% offense.......................55.30829% balance.......................32.81669% rain..........................11.43572% hyperoffense..................11.42881% sun........................... 2.42815% voltturn...................... 2.21162% trickroom..................... 0.81048% multiweather.................. 0.56879% hail.......................... 0.47132% tailwind...................... 0.46736% stall......................... 0.44620% sandoffense................... 0.35330% sand.......................... 0.35330% monodragon.................... 0.34542% monotype...................... 0.34542% rainoffense................... 0.27084% Stalliness (mean: -0.208) -1.5|##### |###### -1.0|###### |######### -0.5|######## |############################## 0.0|############################ |# +0.5|############# |####### +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.88%