weatherless...................87.14618% offense.......................48.72040% balance.......................33.80788% hyperoffense..................10.96897% hail.......................... 6.42054% voltturn...................... 5.28716% semistall..................... 3.88681% rain.......................... 3.40232% stall......................... 2.61594% trickroom..................... 2.34496% sun........................... 2.09944% monotype...................... 1.54367% sand.......................... 1.01880% rainoffense................... 0.68272% sunoffense.................... 0.63289% choice........................ 0.59615% hailoffense................... 0.32917% monoice....................... 0.31717% mononormal.................... 0.28007% monobug....................... 0.22333% monorock...................... 0.15640% monowater..................... 0.14767% monograss..................... 0.08220% multiweather.................. 0.08038% monoelectric.................. 0.07711% monoflying.................... 0.07311% hailstall..................... 0.07275% monoghost..................... 0.07129% monodark...................... 0.06074% dragmag....................... 0.04001% sandstall..................... 0.03928% monopsychic................... 0.03856% tailwind...................... 0.03528% monodragon.................... 0.03455% monofighting.................. 0.03419% monopoison.................... 0.02910% monofairy..................... 0.02364% monosteel..................... 0.02328% monoground.................... 0.02110% tricksun...................... 0.01928% gravity....................... 0.01600% monofire...................... 0.01600% trickhail..................... 0.01309% sandoffense................... 0.01200% sunstall...................... 0.00400% tricksand..................... 0.00182% rainstall..................... 0.00182% trickrain..................... 0.00109% allweather.................... 0.00073% trapper....................... 0.00036% Stalliness (mean: -0.122) -2.0|# |## -1.5|#### |######## -1.0|################# |################## -0.5|########################## |############################## 0.0|############################ |####################### +0.5|############### |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.50%