weatherless...................83.78824% offense.......................40.74482% balance.......................36.44958% hail..........................11.26234% stall......................... 9.23502% hyperoffense.................. 9.05077% voltturn...................... 8.76924% semistall..................... 4.51980% rain.......................... 3.44025% trickroom..................... 1.36847% sun........................... 0.87681% rainoffense................... 0.68707% monotype...................... 0.66402% sand.......................... 0.63835% monoice....................... 0.48185% choice........................ 0.48060% sunoffense.................... 0.47721% hailoffense................... 0.40744% tailwind...................... 0.16287% mononormal.................... 0.10581% hailstall..................... 0.02972% monowater..................... 0.02820% monoghost..................... 0.01235% monobug....................... 0.01034% sandoffense................... 0.00797% multiweather.................. 0.00596% monodark...................... 0.00594% monorock...................... 0.00569% sandstall..................... 0.00493% monoelectric.................. 0.00468% trickrain..................... 0.00453% monoground.................... 0.00348% monoflying.................... 0.00329% dragmag....................... 0.00234% monofairy..................... 0.00116% monograss..................... 0.00095% monofighting.................. 0.00042% trickhail..................... 0.00037% sunstall...................... 0.00022% monopsychic................... 0.00022% tricksun...................... 0.00018% monopoison.................... 0.00009% gravity....................... 0.00009% monofire...................... 0.00001% monosteel..................... 0.00001% monodragon.................... 0.00001% tricksand..................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.136) -2.0|# |### -1.5|#### |###### -1.0|########## |################# -0.5|####################### |############################## 0.0|########################### |############################ +0.5|################## |############### +1.0|####### |#### +1.5|## |# +2.0| |####### +2.5|### |##### +3.0|## more negative = more offensive, more positive = more stall one # = 0.46%