weatherless...................89.76754% offense.......................46.53353% balance.......................34.23979% hyperoffense..................13.83811% sun........................... 5.96603% semistall..................... 3.95093% trickroom..................... 2.30217% hail.......................... 1.78626% sand.......................... 1.76217% voltturn...................... 1.46006% stall......................... 1.43764% rain.......................... 0.93914% sunoffense.................... 0.86620% monotype...................... 0.57947% choice........................ 0.31717% multiweather.................. 0.21647% hailoffense................... 0.15658% mononormal.................... 0.11543% trickhail..................... 0.10171% tricksun...................... 0.09301% dragmag....................... 0.07394% monowater..................... 0.06256% monoice....................... 0.06123% monobug....................... 0.05253% sunstall...................... 0.05219% rainoffense................... 0.04383% monorock...................... 0.04182% monopsychic................... 0.04149% monofighting.................. 0.03178% monoflying.................... 0.03178% sandstall..................... 0.03145% monograss..................... 0.03045% sandoffense................... 0.03011% monofire...................... 0.03011% tailwind...................... 0.02944% monoelectric.................. 0.02944% monodark...................... 0.02610% tricksand..................... 0.02442% monoghost..................... 0.02309% monopoison.................... 0.02175% monodragon.................... 0.02041% monofairy..................... 0.00836% gravity....................... 0.00669% hailstall..................... 0.00669% trickrain..................... 0.00401% monoground.................... 0.00401% monosteel..................... 0.00335% rainstall..................... 0.00301% trapper....................... 0.00167% swagplay...................... 0.00100% Stalliness (mean: -0.178) -2.0|## |#### -1.5|###### |########## -1.0|################# |#################### -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################## |############# +1.0|####### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%