weatherless...................89.29438% offense.......................43.89994% balance.......................33.89719% hyperoffense..................15.61519% sun........................... 6.10631% semistall..................... 3.94946% trickroom..................... 2.70238% stall......................... 2.63822% sand.......................... 2.23312% hail.......................... 2.21956% voltturn...................... 2.00782% sunoffense.................... 0.70235% rain.......................... 0.44628% choice........................ 0.31844% hailoffense................... 0.31512% multiweather.................. 0.28930% monotype...................... 0.21040% sunstall...................... 0.16712% monofire...................... 0.14252% trickhail..................... 0.13269% dragmag....................... 0.10955% sandstall..................... 0.05112% tricksun...................... 0.04841% monobug....................... 0.02506% rainoffense................... 0.02221% gravity....................... 0.01583% tricksand..................... 0.01114% sandoffense................... 0.00993% monopsychic................... 0.00885% monowater..................... 0.00690% monofighting.................. 0.00669% tailwind...................... 0.00667% mononormal.................... 0.00528% hailstall..................... 0.00512% monoelectric.................. 0.00420% monoice....................... 0.00415% monorock...................... 0.00266% monograss..................... 0.00219% monodragon.................... 0.00159% monoflying.................... 0.00093% rainstall..................... 0.00093% monoghost..................... 0.00078% monofairy..................... 0.00065% monopoison.................... 0.00038% monodark...................... 0.00005% monoground.................... 0.00001% monosteel..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.170) -2.0|### |###### -1.5|###### |########## -1.0|################## |################### -0.5|########################### |############################# 0.0|############################## |######################## +0.5|################## |############### +1.0|###### |#### +1.5|### |# +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%