weatherless...................86.15553% offense.......................46.67536% balance.......................30.32363% hyperoffense..................17.90514% sun........................... 5.23834% semistall..................... 3.33720% voltturn...................... 3.17552% hail.......................... 3.16663% rain.......................... 3.11875% sand.......................... 2.52355% stall......................... 1.75867% sunoffense.................... 1.41429% monotype...................... 1.40409% trickroom..................... 0.87468% rainoffense................... 0.55602% monowater..................... 0.42724% choice........................ 0.42064% mononormal.................... 0.40070% monoice....................... 0.29900% hailoffense................... 0.20669% multiweather.................. 0.20281% sandoffense................... 0.15432% tricksun...................... 0.12440% trickhail..................... 0.09032% monobug....................... 0.06717% sandstall..................... 0.05157% monoelectric.................. 0.04610% monoflying.................... 0.04313% monosteel..................... 0.03794% monopsychic................... 0.03183% monodark...................... 0.02840% monopoison.................... 0.02735% monoghost..................... 0.02638% monograss..................... 0.01716% dragmag....................... 0.01673% monofire...................... 0.00850% monofighting.................. 0.00850% monoground.................... 0.00843% monofairy..................... 0.00821% Stalliness (mean: -0.288) -2.0|### |##### -1.5|####### |################ -1.0|################## |############################# -0.5|############################## |########################## 0.0|######################## |##################### +0.5|############### |############# +1.0|###### |### +1.5|# |# +2.0| |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%