weatherless...................88.78411% offense.......................49.03019% balance.......................29.05299% hyperoffense..................14.63969% stall......................... 3.98334% sun........................... 3.66585% rain.......................... 3.60809% semistall..................... 3.29380% voltturn...................... 3.09553% sand.......................... 2.65000% monotype...................... 1.70963% sunoffense.................... 1.51058% hail.......................... 1.30429% monowater..................... 1.09418% rainoffense................... 1.09418% trickroom..................... 0.69458% mononormal.................... 0.37128% monoice....................... 0.18921% hailoffense................... 0.12568% monodark...................... 0.05408% tricksun...................... 0.01836% choice........................ 0.01643% multiweather.................. 0.01234% monobug....................... 0.00045% monopoison.................... 0.00043% sandoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.211) -2.0|### |#### -1.5|## |######### -1.0|########### |############################## -0.5|################## |################### 0.0|############ |################## +0.5|########## |######## +1.0|###### |### +1.5| | +2.0| |### +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%