weatherless...................90.58288% offense.......................34.06559% balance.......................24.10244% hyperoffense..................23.07103% stall.........................10.72268% semistall..................... 8.03826% sun........................... 6.21796% sunoffense.................... 4.18715% voltturn...................... 2.10025% rain.......................... 1.60125% sand.......................... 0.94318% hail.......................... 0.65485% monotype...................... 0.57248% monowater..................... 0.27093% rainoffense................... 0.27093% trickroom..................... 0.25168% mononormal.................... 0.16700% monoice....................... 0.09249% hailoffense................... 0.06892% monodark...................... 0.04206% choice........................ 0.00087% multiweather.................. 0.00012% tricksun...................... 0.00003% monobug....................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.077) -2.0|##### |############### -1.5|### |#################### -1.0|############################ |############################## -0.5|####################### |################### 0.0|############## |####################### +0.5|################ |######## +1.0|################# |########## +1.5| | +2.0| |##################### +2.5|#### | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.39%