weatherless...................99.74425% balance.......................38.32039% voltturn......................30.01697% offense.......................29.46133% semistall.....................17.92076% hyperoffense.................. 8.54472% stall......................... 5.75280% trickroom..................... 4.38073% sand.......................... 0.25575% monotype...................... 0.04826% monopoison.................... 0.04809% choice........................ 0.00927% monosteel..................... 0.00008% monodark...................... 0.00006% monofighting.................. 0.00003% multiweather.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.317) |############ -1.0|## |############## -0.5|############# |######## 0.0|############## |######## +0.5|# |############################## +1.0|################# |############### +1.5|### |######## +2.0| | more negative = more offensive, more positive = more stall one # = 0.68%