weatherless...................99.98295% voltturn......................49.31909% offense.......................47.93490% balance.......................35.22977% semistall..................... 9.56887% hyperoffense.................. 7.23486% trickroom..................... 6.29541% stall......................... 0.03159% sand.......................... 0.01705% monotype...................... 0.00141% monopoison.................... 0.00141% choice........................ 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.060) |######### -1.0| |################ -0.5|####################### |##### 0.0|#################### |### +0.5| |############################## +1.0|############# |##### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.81%