sun...........................70.38045% offense.......................46.82158% rain..........................27.70062% balance.......................23.02864% hyperoffense..................21.15137% weatherless...................19.27596% multiweather..................19.12908% sunoffense....................11.88194% semistall..................... 5.06663% stall......................... 3.93178% rainoffense................... 1.84356% sand.......................... 1.69197% sunstall...................... 0.89229% trickroom..................... 0.78458% tricksun...................... 0.53290% dragmag....................... 0.51166% monotype...................... 0.49407% rainstall..................... 0.29197% sandstall..................... 0.28942% trickrain..................... 0.27763% hail.......................... 0.16550% monoghost..................... 0.13419% voltturn...................... 0.12533% choice........................ 0.07891% gravity....................... 0.06437% monoground.................... 0.05810% monosteel..................... 0.05144% monoflying.................... 0.04494% trapper....................... 0.03864% monodragon.................... 0.03301% monopsychic................... 0.03180% monofighting.................. 0.02837% sandoffense................... 0.02779% mononormal.................... 0.02661% monowater..................... 0.02196% monobug....................... 0.01789% monofire...................... 0.01429% hailoffense................... 0.01373% tailwind...................... 0.01372% monodark...................... 0.01028% monofairy..................... 0.00865% monoelectric.................. 0.00805% monopoison.................... 0.00615% hailstall..................... 0.00571% tricksand..................... 0.00462% monorock...................... 0.00326% monograss..................... 0.00248% monoice....................... 0.00220% fear.......................... 0.00140% swagplay...................... 0.00080% trickhail..................... 0.00068% allweather.................... 0.00021% Stalliness (mean: -0.276) -2.0|## |#### -1.5|######### |################## -1.0|############################## |############################ -0.5|######################## |###################### 0.0|##################### |################ +0.5|############# |######## +1.0|##### |#### +1.5|##### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%