weatherless...................82.93411% offense.......................78.78918% hyperoffense..................17.53039% sun...........................17.03604% tailwind......................16.15884% balance....................... 3.68044% trickroom..................... 1.65836% sunoffense.................... 0.96994% voltturn...................... 0.03957% sand.......................... 0.02968% hail.......................... 0.02185% multiweather.................. 0.02185% rain.......................... 0.00017% choice........................ 0.00000% monowater..................... 0.00000% dragmag....................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% semistall..................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.836) |########## -1.0|############################## | -0.5|##### |########### 0.0|# |## +0.5| | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.69%