weatherless...................89.64828% offense.......................38.36096% balance.......................35.55153% hyperoffense..................15.52873% voltturn......................11.28421% sand.......................... 9.06374% semistall..................... 5.60056% stall......................... 4.95823% trickroom..................... 1.59281% dragmag....................... 0.91682% hail.......................... 0.88165% hailoffense................... 0.35825% monotype...................... 0.28271% sandstall..................... 0.25693% sun........................... 0.22140% rain.......................... 0.19911% choice........................ 0.17872% monowater..................... 0.08496% monofire...................... 0.06965% trickhail..................... 0.06512% hailstall..................... 0.05954% sunoffense.................... 0.05474% sandoffense................... 0.05357% rainoffense................... 0.04012% monoflying.................... 0.03165% monodark...................... 0.02830% tricksand..................... 0.02655% tailwind...................... 0.02376% trapper....................... 0.01904% monopoison.................... 0.01455% multiweather.................. 0.01418% monodragon.................... 0.01287% mononormal.................... 0.00981% monobug....................... 0.00935% monoice....................... 0.00769% monorock...................... 0.00360% monofighting.................. 0.00258% monoghost..................... 0.00182% monosteel..................... 0.00174% monopsychic................... 0.00172% gravity....................... 0.00159% monoground.................... 0.00126% monofairy..................... 0.00118% monoelectric.................. 0.00059% monograss..................... 0.00033% swagplay...................... 0.00002% sunstall...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.046) -2.0|### |#### -1.5|############# |########### -1.0|############ |############### -0.5|######################## |############################# 0.0|############################## |########################### +0.5|#################### |############## +1.0|########## |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%