weatherless...................62.35016% balance.......................61.16106% offense.......................34.55514% sun...........................16.40273% sand..........................11.29484% rain.......................... 7.57299% hail.......................... 3.14032% semistall..................... 3.00728% trickroom..................... 2.93037% voltturn...................... 2.86020% dragmag....................... 2.73772% tailwind...................... 2.49449% tricksun...................... 1.74372% hyperoffense.................. 1.10025% multiweather.................. 0.72081% monotype...................... 0.21322% stall......................... 0.17626% trickrain..................... 0.17345% sandoffense................... 0.16183% trickhail..................... 0.10267% rainoffense................... 0.09814% tricksand..................... 0.08890% monowater..................... 0.08231% monofire...................... 0.04115% sunoffense.................... 0.03061% hailoffense................... 0.03061% batonpass..................... 0.03041% mononormal.................... 0.02316% monoghost..................... 0.02006% monobug....................... 0.01594% monodark...................... 0.01530% monoflying.................... 0.01530% allweather.................... 0.01341% gravity....................... 0.01055% hailstall..................... 0.00467% Stalliness (mean: 0.174) |# -1.0|### |### -0.5|######### |#################### 0.0|############################## |########################### +0.5|########################## |########### +1.0|######## |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.71%