weatherless...................69.01824% balance.......................64.70513% offense.......................34.43317% sun...........................13.65049% sand..........................11.33935% dragmag....................... 8.30075% rain.......................... 6.13537% voltturn...................... 5.05758% tailwind...................... 1.22417% multiweather.................. 0.88787% hail.......................... 0.74442% semistall..................... 0.51509% hyperoffense.................. 0.34660% trickroom..................... 0.33859% sandoffense................... 0.31100% tricksun...................... 0.01252% trickrain..................... 0.00192% monotype...................... 0.00092% monoghost..................... 0.00048% mononormal.................... 0.00043% tricksand..................... 0.00013% monowater..................... 0.00000% rainoffense................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% sunoffense.................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.198) | -1.0| |# -0.5|##### |############ 0.0|############################## |############### +0.5|########################### |###### +1.0|##### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.99%