balance.......................56.12288% offense.......................42.22261% rain..........................37.22584% sun...........................36.41840% weatherless...................29.00928% tailwind...................... 6.14478% multiweather.................. 3.13864% voltturn...................... 2.22530% trickroom..................... 2.08769% tricksun...................... 1.02590% semistall..................... 0.91642% hyperoffense.................. 0.64789% trickrain..................... 0.56760% dragmag....................... 0.44853% gravity....................... 0.43233% sand.......................... 0.29276% hail.......................... 0.22525% rainoffense................... 0.14754% stall......................... 0.09019% monotype...................... 0.08749% sunoffense.................... 0.07081% rainstall..................... 0.03613% monoflying.................... 0.02618% monowater..................... 0.01940% trickhail..................... 0.01224% sunstall...................... 0.00969% monofairy..................... 0.00875% tricksand..................... 0.00868% sandoffense................... 0.00693% monoghost..................... 0.00606% hailoffense................... 0.00563% monopsychic................... 0.00524% monoice....................... 0.00448% monosteel..................... 0.00410% monodragon.................... 0.00395% batonpass..................... 0.00387% mononormal.................... 0.00172% monoelectric.................. 0.00158% monograss..................... 0.00148% monoground.................... 0.00128% monodark...................... 0.00120% trapper....................... 0.00099% hailstall..................... 0.00091% monobug....................... 0.00087% monopoison.................... 0.00064% sandstall..................... 0.00037% allweather.................... 0.00025% monorock...................... 0.00025% monofighting.................. 0.00021% monofire...................... 0.00010% Stalliness (mean: 0.062) -1.2| |# -0.8|## |######## -0.4|############# |####################### 0.0|############################## |############################## +0.4|###################### |########### +0.8|#### |## | | more negative = more offensive, more positive = more stall one # = 0.69%