balance.......................55.57401% offense.......................43.63330% sun...........................39.17292% rain..........................33.58596% weatherless...................28.84328% tailwind...................... 7.87475% trickroom..................... 2.86084% voltturn...................... 2.09348% multiweather.................. 1.67371% tricksun...................... 1.52592% gravity....................... 0.66551% semistall..................... 0.63036% trickrain..................... 0.54388% dragmag....................... 0.29159% hyperoffense.................. 0.15442% rainoffense................... 0.08602% sand.......................... 0.03925% hail.......................... 0.03274% monotype...................... 0.02848% sunoffense.................... 0.01939% monoflying.................... 0.01253% stall......................... 0.00790% monowater..................... 0.00441% monofairy..................... 0.00429% monoground.................... 0.00260% rainstall..................... 0.00258% sunstall...................... 0.00222% sandoffense................... 0.00163% trickhail..................... 0.00138% monopsychic................... 0.00100% monoice....................... 0.00094% monoghost..................... 0.00089% monosteel..................... 0.00069% monoelectric.................. 0.00052% monodragon.................... 0.00045% hailoffense................... 0.00026% tricksand..................... 0.00015% mononormal.................... 0.00006% sandstall..................... 0.00005% monopoison.................... 0.00004% monodark...................... 0.00004% batonpass..................... 0.00003% monobug....................... 0.00001% trapper....................... 0.00001% monograss..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.049) -1.2| | -0.8|## |########## -0.4|########### |######################### 0.0|############################## |############################ +0.4|##################### |########## +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.71%