weatherless...................87.84093% offense.......................46.31114% balance.......................30.43911% hyperoffense..................14.70269% hail.......................... 6.19632% semistall..................... 5.28917% voltturn...................... 4.55984% stall......................... 3.25789% sun........................... 2.67020% rain.......................... 1.93635% trickroom..................... 1.77361% monotype...................... 1.45867% sand.......................... 1.39236% hailoffense................... 0.77454% sunoffense.................... 0.76248% sandstall..................... 0.42193% mononormal.................... 0.41439% choice........................ 0.38275% hailstall..................... 0.25768% monobug....................... 0.22001% rainoffense................... 0.20192% monoelectric.................. 0.17781% monoice....................... 0.15220% monowater..................... 0.13863% monograss..................... 0.11904% monorock...................... 0.10096% tailwind...................... 0.09192% monoflying.................... 0.09041% dragmag....................... 0.07384% trickhail..................... 0.04973% multiweather.................. 0.03617% monopsychic................... 0.03617% monofire...................... 0.03315% trapper....................... 0.01959% monopoison.................... 0.01808% monodragon.................... 0.01808% sandoffense................... 0.01507% tricksun...................... 0.01507% monoghost..................... 0.01055% monofairy..................... 0.01055% gravity....................... 0.00452% monosteel..................... 0.00452% monodark...................... 0.00301% monofighting.................. 0.00151% Stalliness (mean: -0.141) -2.0|### |#### -1.5|####### |########## -1.0|################ |#################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|################ |########### +1.0|######### |#### +1.5|### |## +2.0|# |# +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%