weatherless...................59.45411% offense.......................47.40417% sand..........................36.53187% hyperoffense..................27.06361% balance.......................19.35159% sandoffense................... 9.96510% semistall..................... 3.74517% rain.......................... 2.57696% stall......................... 2.43546% dragmag....................... 2.25622% hail.......................... 1.73265% voltturn...................... 1.62416% sandstall..................... 1.39775% choice........................ 1.38360% trickroom..................... 1.31914% rainoffense................... 0.92135% monotype...................... 0.72796% multiweather.................. 0.65564% sun........................... 0.36005% tricksand..................... 0.21226% monowater..................... 0.19968% hailstall..................... 0.11163% monorock...................... 0.10691% monopsychic................... 0.10377% monosteel..................... 0.08962% hailoffense................... 0.07547% sunoffense.................... 0.05817% monopoison.................... 0.03931% monofighting.................. 0.02987% monoflying.................... 0.02987% monoground.................... 0.02516% mononormal.................... 0.02201% monograss..................... 0.02044% trapper....................... 0.02044% monobug....................... 0.01887% monoelectric.................. 0.01887% sunstall...................... 0.01572% monoghost..................... 0.01572% trickhail..................... 0.01101% monoice....................... 0.01101% monodark...................... 0.01101% gravity....................... 0.00786% monofire...................... 0.00629% tailwind...................... 0.00472% monodragon.................... 0.00314% monofairy..................... 0.00314% trickrain..................... 0.00157% Stalliness (mean: -0.434) |####### -1.5|############# |####################### -1.0|############################## |############################# -0.5|########################### |######################## 0.0|################ |############## +0.5|########## |######## +1.0|##### |### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%