weatherless...................42.62114% offense.......................38.64047% balance.......................31.75795% sand..........................26.79687% rain..........................23.51903% hyperoffense..................17.28106% sun........................... 6.31222% stall......................... 6.24182% semistall..................... 6.07871% voltturn...................... 3.17438% choice........................ 2.98921% rainstall..................... 2.77148% dragmag....................... 2.47340% sandoffense................... 2.17208% sunoffense.................... 1.56587% hail.......................... 1.45476% monotype...................... 1.41502% sandstall..................... 1.32386% rainoffense................... 0.93084% sunstall...................... 0.88865% multiweather.................. 0.59481% trickroom..................... 0.44709% monograss..................... 0.25944% hailoffense................... 0.23582% tricksun...................... 0.14705% monodragon.................... 0.14492% hailstall..................... 0.13577% monoflying.................... 0.12679% monosteel..................... 0.10619% monobug....................... 0.10540% monopsychic................... 0.10199% monodark...................... 0.10162% monowater..................... 0.09711% monofighting.................. 0.08852% monoghost..................... 0.07756% monorock...................... 0.04403% monoice....................... 0.04302% mononormal.................... 0.03967% tricksand..................... 0.03704% gravity....................... 0.03400% monopoison.................... 0.03064% allweather.................... 0.02956% monoelectric.................. 0.02915% monoground.................... 0.01795% monofire...................... 0.01776% tailwind...................... 0.01427% trapper....................... 0.00292% monofairy..................... 0.00203% Stalliness (mean: -0.048) -2.0|### |#### -1.5|###### |##################### -1.0|################ |################## -0.5|######################## |######################## 0.0|############################## |######################### +0.5|##################### |############ +1.0|########## |###### +1.5|#### |### +2.0|## |# +2.5|##### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%