sand..........................41.75221% balance.......................38.71505% weatherless...................29.49869% offense.......................29.36664% rain..........................22.85511% hyperoffense..................13.67581% stall......................... 9.93054% semistall..................... 8.31196% sun........................... 7.45012% voltturn...................... 5.42875% rainstall..................... 3.63325% multiweather.................. 3.11512% sunstall...................... 2.71871% dragmag....................... 2.68287% sandstall..................... 2.57047% hail.......................... 1.58962% choice........................ 1.42161% sunoffense.................... 1.15307% sandoffense................... 0.86062% rainoffense................... 0.69778% trickroom..................... 0.46468% tricksun...................... 0.38747% hailstall..................... 0.31354% hailoffense................... 0.24351% monotype...................... 0.06201% monoice....................... 0.01448% monofighting.................. 0.01205% monodragon.................... 0.01039% tricksand..................... 0.00879% allweather.................... 0.00823% monodark...................... 0.00767% monoflying.................... 0.00686% monosteel..................... 0.00545% tailwind...................... 0.00245% monowater..................... 0.00216% gravity....................... 0.00154% monoghost..................... 0.00144% monopsychic................... 0.00071% monorock...................... 0.00047% monograss..................... 0.00023% monobug....................... 0.00007% monoground.................... 0.00001% monoelectric.................. 0.00001% mononormal.................... 0.00001% monopoison.................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.153) -2.0|### |## -1.5|### |############ -1.0|########## |############ -0.5|########### |######### 0.0|################ |############################## +0.5|################### |####### +1.0|########## |###### +1.5|### |#### +2.0|#### |## +2.5|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.59%