weatherless...................76.07610% balance.......................42.31043% offense.......................34.64776% sand..........................16.19505% hyperoffense.................. 9.66363% semistall..................... 8.96494% sun........................... 7.22337% stall......................... 4.41325% voltturn...................... 4.20869% rain.......................... 3.00188% multiweather.................. 2.71454% dragmag....................... 1.09995% sunoffense.................... 1.06566% trickroom..................... 0.83753% choice........................ 0.75912% monotype...................... 0.60813% sandoffense................... 0.45962% hail.......................... 0.44528% sandstall..................... 0.41494% mononormal.................... 0.14279% rainstall..................... 0.12315% rainoffense................... 0.08501% allweather.................... 0.07516% monosteel..................... 0.06861% monofire...................... 0.06650% monoflying.................... 0.05867% monopsychic................... 0.05516% monorock...................... 0.04526% monobug....................... 0.04391% tricksun...................... 0.04383% monowater..................... 0.03834% sunstall...................... 0.02730% monodark...................... 0.02673% monoghost..................... 0.02614% monofighting.................. 0.02547% trickrain..................... 0.01898% trickhail..................... 0.01732% hailoffense................... 0.01692% monopoison.................... 0.01681% monodragon.................... 0.01490% tailwind...................... 0.01207% monograss..................... 0.01188% monoelectric.................. 0.00889% monoice....................... 0.00521% monofairy..................... 0.00405% tricksand..................... 0.00388% gravity....................... 0.00339% hailstall..................... 0.00208% Stalliness (mean: 0.109) -2.0|# |### -1.5|####### |####### -1.0|########## |############# -0.5|##################### |########################## 0.0|############################## |############################## +0.5|######################### |#################### +1.0|############### |########## +1.5|#### |### +2.0|#### |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%