weatherless...................72.98521% balance.......................48.05503% offense.......................26.62203% sand..........................24.59632% hyperoffense..................12.79012% semistall..................... 8.91737% choice........................ 5.17115% stall......................... 3.61545% sun........................... 3.54154% voltturn...................... 2.88349% multiweather.................. 2.65942% dragmag....................... 2.32286% rain.......................... 1.53455% sandstall..................... 0.77685% sunoffense.................... 0.60818% sandoffense................... 0.18633% monotype...................... 0.04558% monosteel..................... 0.02310% monoflying.................... 0.01394% sunstall...................... 0.01223% rainoffense................... 0.00989% trickroom..................... 0.00604% mononormal.................... 0.00521% rainstall..................... 0.00262% hail.......................... 0.00185% monoghost..................... 0.00149% monofire...................... 0.00137% monowater..................... 0.00020% monopsychic................... 0.00019% monofighting.................. 0.00007% hailoffense................... 0.00006% trickrain..................... 0.00005% trickhail..................... 0.00003% monobug....................... 0.00001% tricksand..................... 0.00001% monopoison.................... 0.00000% monodark...................... 0.00000% allweather.................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.119) -2.0|# |## -1.5|########### |####### -1.0|#### |#### -0.5|########## |##################### 0.0|######################## |############################## +0.5|################# |################### +1.0|############# |####### +1.5|#### |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%