weatherless...................91.08830% offense.......................50.99049% hyperoffense..................22.72450% balance.......................20.96965% sun........................... 5.62962% semistall..................... 4.11689% sand.......................... 2.60420% monotype...................... 2.39863% stall......................... 1.19847% sunoffense.................... 0.97102% hail.......................... 0.81194% monoflying.................... 0.65098% mononormal.................... 0.28374% monosteel..................... 0.27444% monopsychic................... 0.22141% multiweather.................. 0.20143% monobug....................... 0.20083% monofairy..................... 0.18717% monofire...................... 0.17744% sandoffense................... 0.16285% monofighting.................. 0.15477% monowater..................... 0.13468% monoelectric.................. 0.13320% monodragon.................... 0.11066% monodark...................... 0.09367% monograss..................... 0.09191% monorock...................... 0.08840% monoice....................... 0.07705% monopoison.................... 0.07680% rain.......................... 0.06905% monoghost..................... 0.06802% monoground.................... 0.06657% sunstall...................... 0.02357% sandstall..................... 0.02150% hailoffense................... 0.01885% dragmag....................... 0.01166% rainstall..................... 0.00838% hailstall..................... 0.00483% rainoffense................... 0.00467% voltturn...................... 0.00122% tailwind...................... 0.00003% batonpass..................... 0.00000% Stalliness (mean: -0.417) | -2.0|## |############# -1.0|######################### |############################## 0.0|####################### |########### +1.0|###### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%