weatherless...................91.55801% offense.......................51.17424% hyperoffense..................27.22071% balance.......................17.82608% sun........................... 5.67580% monotype...................... 3.14285% semistall..................... 2.69271% sand.......................... 2.44961% stall......................... 1.08626% sunoffense.................... 1.02768% hail.......................... 0.59990% monoflying.................... 0.57856% mononormal.................... 0.52329% multiweather.................. 0.45070% monosteel..................... 0.38016% monopsychic................... 0.37821% monofairy..................... 0.34941% monofire...................... 0.31169% monodragon.................... 0.29894% sandoffense................... 0.29313% monoelectric.................. 0.24788% monodark...................... 0.21856% monofighting.................. 0.19004% rain.......................... 0.17141% monowater..................... 0.16481% monobug....................... 0.13290% monoghost..................... 0.12247% monopoison.................... 0.11920% monograss..................... 0.11030% monorock...................... 0.10283% monoice....................... 0.08061% monoground.................... 0.06115% sunstall...................... 0.03330% hailoffense................... 0.03186% sandstall..................... 0.02625% hailstall..................... 0.01288% rainstall..................... 0.00482% rainoffense................... 0.00418% dragmag....................... 0.00253% voltturn...................... 0.00066% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.520) | -2.0|## |############### -1.0|########################## |############################## 0.0|################## |######## +1.0|##### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%