weatherless...................69.18554% offense.......................39.55673% balance.......................30.20656% rain..........................15.57558% hyperoffense..................15.34528% voltturn......................14.08590% sun...........................13.78909% stall......................... 9.44160% semistall..................... 5.44983% rainoffense................... 4.15496% monotype...................... 2.97848% hail.......................... 2.51171% multiweather.................. 1.99384% sunoffense.................... 1.92632% sand.......................... 1.04546% trickroom..................... 1.00514% monowater..................... 0.69705% rainstall..................... 0.69153% monoflying.................... 0.60995% monofire...................... 0.42092% choice........................ 0.39017% monofairy..................... 0.35390% monoghost..................... 0.34786% dragmag....................... 0.25744% sunstall...................... 0.25740% sandoffense................... 0.19622% monoelectric.................. 0.16782% monoice....................... 0.10650% monorock...................... 0.08657% gravity....................... 0.08562% monosteel..................... 0.04800% monograss..................... 0.03987% monodragon.................... 0.03391% monopsychic................... 0.02880% hailoffense................... 0.02857% sandstall..................... 0.02763% allweather.................... 0.02478% mononormal.................... 0.01372% monobug....................... 0.00993% monopoison.................... 0.00843% monofighting.................. 0.00584% monodark...................... 0.00121% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.006) -2.0|###### |### -1.5|######### |#################### -1.0|############### |########################## -0.5|############################## |############################# 0.0|######################### |####################### +0.5|######################## |############## +1.0|################## |####### +1.5|###### |############ +2.0|##### |### +2.5|# |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.36%