weatherless...................71.32669% offense.......................50.94813% balance.......................23.08398% hyperoffense..................19.97194% sun...........................15.99828% rain..........................11.88431% monotype...................... 8.62990% multiweather.................. 6.04984% batonpass..................... 5.53668% sand.......................... 4.76628% semistall..................... 3.47214% stall......................... 2.52381% hail.......................... 2.19633% sunoffense.................... 2.15095% mononormal.................... 1.82952% voltturn...................... 1.04031% rainoffense................... 1.03010% choice........................ 0.96884% monoflying.................... 0.96326% monopsychic................... 0.84215% monowater..................... 0.72767% monobug....................... 0.70347% monoghost..................... 0.67179% monosteel..................... 0.55116% sandoffense................... 0.52800% monodragon.................... 0.52620% monofairy..................... 0.48952% monograss..................... 0.41938% monodark...................... 0.41909% monofighting.................. 0.41862% dragmag....................... 0.41030% monorock...................... 0.39517% monoelectric.................. 0.38175% monoice....................... 0.34469% monofire...................... 0.32238% monoground.................... 0.31330% monopoison.................... 0.29818% trickroom..................... 0.25280% hailoffense................... 0.22841% trapper....................... 0.21640% sandstall..................... 0.12441% tailwind...................... 0.11884% sunstall...................... 0.10267% rainstall..................... 0.07828% trickrain..................... 0.02931% hailstall..................... 0.01437% gravity....................... 0.01409% tricksun...................... 0.01409% swagplay...................... 0.01314% allweather.................... 0.00737% tricksand..................... 0.00482% trickhail..................... 0.00255% fear.......................... 0.00208% Stalliness (mean: -0.345) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.92%