weatherless...................66.41982% offense.......................48.96088% balance.......................22.58721% hyperoffense..................21.88371% sun...........................20.29822% rain..........................15.03349% multiweather.................. 7.90749% monotype...................... 6.71116% batonpass..................... 5.57342% sand.......................... 4.42771% semistall..................... 3.75808% sunoffense.................... 2.97493% stall......................... 2.81012% hail.......................... 1.84953% rainoffense................... 1.35079% mononormal.................... 1.30454% choice........................ 1.15858% voltturn...................... 1.10047% monoflying.................... 0.87536% monopsychic................... 0.67837% monoghost..................... 0.58864% monowater..................... 0.57378% monobug....................... 0.51923% sandoffense................... 0.51770% monosteel..................... 0.49766% monodragon.................... 0.46593% dragmag....................... 0.40127% monofairy..................... 0.35645% monofighting.................. 0.32087% monograss..................... 0.31930% trickroom..................... 0.31389% monodark...................... 0.31014% monoice....................... 0.28478% monoground.................... 0.28406% hailoffense................... 0.25152% monofire...................... 0.23238% monoelectric.................. 0.21475% monopoison.................... 0.20454% monorock...................... 0.19347% trapper....................... 0.17855% sandstall..................... 0.16997% sunstall...................... 0.14502% tailwind...................... 0.11078% rainstall..................... 0.10401% trickrain..................... 0.05257% gravity....................... 0.01852% tricksun...................... 0.01549% swagplay...................... 0.01239% hailstall..................... 0.00643% allweather.................... 0.00614% tricksand..................... 0.00567% trickhail..................... 0.00278% fear.......................... 0.00076% Stalliness (mean: -0.356) |# -2.0|### |########### -1.0|####################### |############################## 0.0|####################### |############# +1.0|###### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.88%