weatherless...................50.89340% offense.......................37.10856% sun...........................36.20317% hyperoffense..................26.16791% balance.......................24.20808% rain..........................17.53976% multiweather.................. 8.57792% semistall..................... 7.19544% sunoffense.................... 6.57234% stall......................... 5.32001% sand.......................... 3.73384% batonpass..................... 3.66818% monotype...................... 1.66736% rainoffense................... 1.22071% choice........................ 1.16139% sandstall..................... 0.62671% trickroom..................... 0.57852% monopsychic................... 0.39299% sunstall...................... 0.38362% trickrain..................... 0.31769% monoflying.................... 0.29799% tailwind...................... 0.28579% hail.......................... 0.28191% dragmag....................... 0.24892% voltturn...................... 0.24334% mononormal.................... 0.23310% monoghost..................... 0.18705% sandoffense................... 0.15832% monodragon.................... 0.12739% monosteel..................... 0.12312% monofighting.................. 0.12202% gravity....................... 0.11285% monoground.................... 0.10454% monodark...................... 0.09556% monowater..................... 0.09418% monobug....................... 0.06818% monoice....................... 0.05936% monofairy..................... 0.05362% trapper....................... 0.04737% hailoffense................... 0.04614% monograss..................... 0.04116% rainstall..................... 0.03555% tricksun...................... 0.02929% monofire...................... 0.02855% monoelectric.................. 0.01861% monopoison.................... 0.01802% monorock...................... 0.01692% swagplay...................... 0.00590% hailstall..................... 0.00170% tricksand..................... 0.00111% trickhail..................... 0.00080% allweather.................... 0.00045% fear.......................... 0.00001% Stalliness (mean: -0.269) |##### -2.0|##### |################# -1.0|########################### |############################# 0.0|############################## |################## +1.0|############ |##### +2.0|# |# +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.65%