weatherless...................59.04919% balance.......................52.41641% offense.......................42.18678% sand..........................14.22775% rain..........................10.69424% sun...........................10.55666% hail.......................... 7.75116% tailwind...................... 6.21648% trickroom..................... 3.28069% semistall..................... 2.84829% multiweather.................. 2.22239% voltturn...................... 2.18673% hyperoffense.................. 2.00521% monotype...................... 1.08154% dragmag....................... 0.71750% trickhail..................... 0.54991% stall......................... 0.54331% tricksun...................... 0.28567% rainoffense................... 0.22903% sunoffense.................... 0.19595% monoice....................... 0.19503% monoelectric.................. 0.18238% monowater..................... 0.17706% sandoffense................... 0.12200% mononormal.................... 0.10336% trickrain..................... 0.09354% monofire...................... 0.09015% sunstall...................... 0.08586% monopsychic................... 0.07848% tricksand..................... 0.06342% batonpass..................... 0.05106% monopoison.................... 0.04782% hailoffense................... 0.04727% monofairy..................... 0.04632% monosteel..................... 0.03746% gravity....................... 0.03710% monodark...................... 0.03067% monobug....................... 0.02660% monoground.................... 0.02264% rainstall..................... 0.01941% monograss..................... 0.01933% sandstall..................... 0.01923% monorock...................... 0.01868% trapper....................... 0.01213% swagplay...................... 0.00754% allweather.................... 0.00500% monofighting.................. 0.00373% monoghost..................... 0.00184% Stalliness (mean: 0.045) -1.5|# |# -1.0|#### |########## -0.5|############## |######################## 0.0|############################## |############################# +0.5|####################### |######### +1.0|## |## +1.5|## | more negative = more offensive, more positive = more stall one # = 0.66%