balance.......................58.83405% weatherless...................55.20984% offense.......................38.02439% sand..........................18.24755% sun...........................10.77530% rain..........................10.52155% tailwind......................10.28810% hail.......................... 6.62571% trickroom..................... 2.78696% voltturn...................... 2.01234% semistall..................... 1.66497% multiweather.................. 1.37664% hyperoffense.................. 0.96881% dragmag....................... 0.91293% trickhail..................... 0.89829% stall......................... 0.50779% tricksun...................... 0.47967% monotype...................... 0.45538% mononormal.................... 0.11037% monoelectric.................. 0.08813% sunoffense.................... 0.08041% monoice....................... 0.07926% sandoffense................... 0.07263% monowater..................... 0.06652% tricksand..................... 0.05522% monofire...................... 0.04442% monosteel..................... 0.02938% rainoffense................... 0.02522% monopsychic................... 0.01422% hailoffense................... 0.01322% monofairy..................... 0.00871% monopoison.................... 0.00701% monodark...................... 0.00541% rainstall..................... 0.00436% batonpass..................... 0.00224% swagplay...................... 0.00145% monoground.................... 0.00138% trapper....................... 0.00121% trickrain..................... 0.00113% allweather.................... 0.00064% monograss..................... 0.00055% sunstall...................... 0.00021% monofighting.................. 0.00000% gravity....................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.070) -1.5| | -1.0|### |######### -0.5|######### |################## 0.0|############################# |############################## +0.5|##################### |####### +1.0|# |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.77%