weatherless...................66.12073% offense.......................51.35675% sand..........................22.21245% balance.......................21.68117% hyperoffense..................20.90019% sun........................... 8.99831% rain.......................... 4.48374% multiweather.................. 3.93123% semistall..................... 3.17501% voltturn...................... 2.90154% stall......................... 2.88688% hail.......................... 2.26613% monotype...................... 1.87387% sandoffense................... 1.49879% sunoffense.................... 1.45431% sandstall..................... 0.66523% rainoffense................... 0.56211% dragmag....................... 0.53077% batonpass..................... 0.49993% trickroom..................... 0.39884% hailoffense................... 0.39782% monobug....................... 0.32200% monosteel..................... 0.24820% monowater..................... 0.23303% monoghost..................... 0.17895% mononormal.................... 0.12435% monofighting.................. 0.12182% tricksun...................... 0.08998% monodark...................... 0.08897% monorock...................... 0.07431% monopsychic................... 0.07127% trickhail..................... 0.06673% monopoison.................... 0.06470% monograss..................... 0.06116% monofire...................... 0.05510% monoice....................... 0.05358% monoelectric.................. 0.05358% tailwind...................... 0.04347% monodragon.................... 0.03589% monofairy..................... 0.03336% monoground.................... 0.03336% rainstall..................... 0.02932% monoflying.................... 0.02629% gravity....................... 0.02578% tricksand..................... 0.02073% sunstall...................... 0.01668% trapper....................... 0.01112% allweather.................... 0.01062% Stalliness (mean: -0.355) -2.0|# |#### -1.5|########## |################# -1.0|######################## |########################### -0.5|############################## |########################## 0.0|#################### |############### +0.5|########### |######## +1.0|#### |## +1.5|## |## +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%