weatherless...................90.26223% offense.......................45.93597% balance.......................36.89751% hyperoffense..................14.49321% voltturn...................... 8.10308% sand.......................... 5.81258% trickroom..................... 3.01519% rain.......................... 2.83037% semistall..................... 1.82997% sun........................... 1.04491% stall......................... 0.84334% sandoffense................... 0.08794% dragmag....................... 0.06866% hail.......................... 0.04992% monotype...................... 0.04452% monobug....................... 0.04326% sunoffense.................... 0.00226% mononormal.................... 0.00121% monofairy..................... 0.00003% monofire...................... 0.00001% monodragon.................... 0.00001% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.183) |##### -1.5| |######## -1.0|############### |############# -0.5|############ |############################## 0.0|################### |############ +0.5|####### |############## +1.0|######## |## +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.68%