weatherless...................94.41844% balance.......................54.31914% offense.......................33.22174% hyperoffense..................11.19396% voltturn...................... 5.13581% sand.......................... 3.97249% trickroom..................... 1.88448% rain.......................... 1.22882% stall......................... 0.67490% semistall..................... 0.59026% sun........................... 0.37486% sandoffense................... 0.01726% dragmag....................... 0.01613% hail.......................... 0.00539% monotype...................... 0.00535% monobug....................... 0.00532% sunoffense.................... 0.00003% mononormal.................... 0.00003% monofairy..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.043) |###### -1.5| |#### -1.0|########## |###### -0.5|####### |######################### 0.0|################# |######### +0.5|### |############################## +1.0|############# |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.77%