weatherless...................60.37157% offense.......................44.04012% balance.......................43.80269% sun...........................14.88645% rain..........................10.50147% sand..........................10.48180% trickroom..................... 8.90920% hail.......................... 6.35131% semistall..................... 5.56360% hyperoffense.................. 5.35213% monotype...................... 4.21756% tailwind...................... 3.50472% voltturn...................... 3.35218% multiweather.................. 2.46010% stall......................... 1.24146% sunoffense.................... 0.90133% tricksand..................... 0.89370% tricksun...................... 0.69528% monowater..................... 0.67020% trickhail..................... 0.59889% monofire...................... 0.47670% choice........................ 0.47397% monopsychic................... 0.39389% sandoffense................... 0.34810% monoice....................... 0.34756% monobug....................... 0.33015% monoelectric.................. 0.25672% monoghost..................... 0.24878% rainoffense................... 0.24213% monopoison.................... 0.21010% monograss..................... 0.18304% mononormal.................... 0.17653% sandstall..................... 0.17032% monofairy..................... 0.16997% monodark...................... 0.15886% monorock...................... 0.13647% dragmag....................... 0.13377% batonpass..................... 0.13000% monosteel..................... 0.11767% hailoffense................... 0.11522% trickrain..................... 0.10473% monofighting.................. 0.10098% monoflying.................... 0.09609% rainstall..................... 0.09573% monodragon.................... 0.07883% monoground.................... 0.07082% trapper....................... 0.06987% sunstall...................... 0.05975% gravity....................... 0.04127% hailstall..................... 0.02368% allweather.................... 0.00336% Stalliness (mean: 0.012) |# -1.5|## |#### -1.0|######### |############### -0.5|##################### |############################ 0.0|############################## |############################## +0.5|##################### |############# +1.0|######## |#### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%