offense.......................54.00555% weatherless...................42.73829% sun...........................35.68535% balance.......................34.51220% rain..........................32.87477% multiweather..................15.45664% hyperoffense.................. 7.93943% trickroom..................... 4.98551% semistall..................... 2.89939% tailwind...................... 2.63297% monotype...................... 2.59714% sand.......................... 2.40707% hail.......................... 2.14533% tricksun...................... 1.95058% trickrain..................... 1.81815% sunoffense.................... 1.58602% rainoffense................... 0.81482% choice........................ 0.64344% stall......................... 0.64344% monofairy..................... 0.55152% voltturn...................... 0.50790% dragmag....................... 0.49855% monowater..................... 0.46116% gravity....................... 0.39884% batonpass..................... 0.24304% monodragon.................... 0.19319% monoflying.................... 0.18072% mononormal.................... 0.15424% monosteel..................... 0.13866% monoice....................... 0.12931% monoelectric.................. 0.12931% trapper....................... 0.12308% monoghost..................... 0.11062% monobug....................... 0.09971% monopsychic................... 0.09971% monodark...................... 0.09815% hailoffense................... 0.09192% rainstall..................... 0.08725% sandoffense................... 0.07946% tricksand..................... 0.07478% sunstall...................... 0.05764% monograss..................... 0.05141% monofire...................... 0.05141% monopoison.................... 0.04986% monofighting.................. 0.04051% monorock...................... 0.04051% trickhail..................... 0.03739% monoground.................... 0.03583% sandstall..................... 0.00623% allweather.................... 0.00312% Stalliness (mean: -0.158) |# -1.5|### |###### -1.0|########### |###################### -0.5|############################ |############################## 0.0|############################# |###################### +0.5|############### |########### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%