offense.......................63.98001% sun...........................56.50057% rain..........................49.15205% balance.......................26.91100% multiweather..................25.26265% weatherless...................18.08285% trickroom..................... 9.89463% hyperoffense.................. 7.39586% tailwind...................... 6.97154% tricksun...................... 5.92186% trickrain..................... 5.29127% sunoffense.................... 3.02078% semistall..................... 1.53198% choice........................ 1.51420% gravity....................... 1.17798% monotype...................... 1.14397% hail.......................... 1.06774% sand.......................... 0.61269% rainoffense................... 0.51157% monofairy..................... 0.50127% dragmag....................... 0.43948% voltturn...................... 0.27374% monoflying.................... 0.21408% batonpass..................... 0.20926% stall......................... 0.18115% monodragon.................... 0.10916% monodark...................... 0.07488% monowater..................... 0.06054% monosteel..................... 0.03974% hailoffense................... 0.03508% mononormal.................... 0.03305% sunstall...................... 0.02094% monopsychic................... 0.02004% tricksand..................... 0.01844% monobug....................... 0.01843% monoice....................... 0.01691% monoghost..................... 0.01494% monofighting.................. 0.01459% monoelectric.................. 0.01311% sandoffense................... 0.01181% rainstall..................... 0.01108% monopoison.................... 0.00460% trapper....................... 0.00335% monoground.................... 0.00303% monorock...................... 0.00298% monograss..................... 0.00187% monofire...................... 0.00076% sandstall..................... 0.00053% trickhail..................... 0.00006% allweather.................... 0.00000% Stalliness (mean: -0.266) |# -1.5|### |##### -1.0|######### |###################### -0.5|############################ |############################## 0.0|########################### |############### +0.5|########### |###### +1.0|## |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%