weatherless...................81.59620% offense.......................47.84988% balance.......................37.20484% trickroom.....................10.37280% sun........................... 9.07550% hyperoffense.................. 8.98661% semistall..................... 4.81138% hail.......................... 4.31691% monotype...................... 4.05300% sand.......................... 2.97794% rain.......................... 2.40569% tricksun...................... 1.60842% stall......................... 1.14729% voltturn...................... 1.12506% tailwind...................... 1.00561% trickhail..................... 0.91394% mononormal.................... 0.91394% sunoffense.................... 0.77782% monoice....................... 0.65559% monobug....................... 0.57781% choice........................ 0.55003% multiweather.................. 0.35835% monorock...................... 0.28057% monograss..................... 0.26113% monopsychic................... 0.21112% sandoffense................... 0.19168% monopoison.................... 0.18890% gravity....................... 0.17779% trickrain..................... 0.17223% sandstall..................... 0.16945% monowater..................... 0.15834% monoelectric.................. 0.15279% tricksand..................... 0.15001% batonpass..................... 0.14445% monoghost..................... 0.13890% dragmag....................... 0.11390% monodragon.................... 0.10001% monofairy..................... 0.09723% monofighting.................. 0.07500% monofire...................... 0.06667% monosteel..................... 0.05556% monoground.................... 0.05556% rainoffense................... 0.05278% hailoffense................... 0.05278% monoflying.................... 0.05278% hailstall..................... 0.03889% monodark...................... 0.02500% sunstall...................... 0.02222% trapper....................... 0.00833% rainstall..................... 0.00833% Stalliness (mean: -0.103) -2.0|# |# -1.5|#### |######## -1.0|############## |#################### -0.5|############################ |############################ 0.0|############################## |######################### +0.5|#################### |############# +1.0|######### |##### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.48%