weatherless...................80.19353% offense.......................48.23297% balance.......................37.39204% trickroom.....................13.17181% sun........................... 9.67939% hyperoffense.................. 8.75195% semistall..................... 4.79896% monotype...................... 4.51010% hail.......................... 4.47815% sand.......................... 3.59718% rain.......................... 2.42219% tricksun...................... 2.10471% tailwind...................... 1.25911% voltturn...................... 1.24790% mononormal.................... 1.18733% trickhail..................... 1.12055% sunoffense.................... 0.91654% monoice....................... 0.83375% stall......................... 0.82408% monobug....................... 0.77142% choice........................ 0.64540% monorock...................... 0.37702% multiweather.................. 0.35347% sandoffense................... 0.27484% trickrain..................... 0.26442% monopsychic................... 0.19930% monopoison.................... 0.19435% tricksand..................... 0.18801% sandstall..................... 0.15954% gravity....................... 0.15909% monowater..................... 0.14984% monoghost..................... 0.13969% monofairy..................... 0.13703% monograss..................... 0.13040% dragmag....................... 0.11563% monoelectric.................. 0.10445% monodragon.................... 0.08437% batonpass..................... 0.07668% monofire...................... 0.05962% monosteel..................... 0.04797% hailoffense................... 0.04690% monoflying.................... 0.04038% sunstall...................... 0.03145% hailstall..................... 0.02788% monoground.................... 0.02574% monofighting.................. 0.02333% rainoffense................... 0.02203% monodark...................... 0.01614% trapper....................... 0.00413% rainstall..................... 0.00379% Stalliness (mean: -0.111) -2.0|# |# -1.5|### |######## -1.0|############## |################### -0.5|############################# |############################ 0.0|############################## |########################## +0.5|#################### |############# +1.0|######## |##### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.48%