weatherless...................85.70926% offense.......................56.73089% balance.......................34.26062% trickroom.....................12.88297% hail.......................... 6.01126% hyperoffense.................. 5.78020% sun........................... 4.28648% trickhail..................... 3.04692% sand.......................... 3.02197% voltturn...................... 1.97571% semistall..................... 1.78461% tailwind...................... 1.71583% stall......................... 1.44368% monotype...................... 1.32555% rain.......................... 1.16531% sunoffense.................... 0.85577% tricksun...................... 0.83039% choice........................ 0.55049% monorock...................... 0.52080% tricksand..................... 0.39169% trickrain..................... 0.29865% monoice....................... 0.24850% multiweather.................. 0.19138% monofairy..................... 0.17132% sandoffense................... 0.17035% monofire...................... 0.13491% monowater..................... 0.11594% monopsychic................... 0.05700% gravity....................... 0.04669% monobug....................... 0.03080% mononormal.................... 0.02402% sandstall..................... 0.02100% hailoffense................... 0.01131% monopoison.................... 0.00802% monoghost..................... 0.00785% monodark...................... 0.00351% monodragon.................... 0.00186% monoelectric.................. 0.00087% hailstall..................... 0.00081% batonpass..................... 0.00040% trapper....................... 0.00029% sunstall...................... 0.00025% dragmag....................... 0.00018% monosteel..................... 0.00009% monograss..................... 0.00007% rainoffense................... 0.00004% monoflying.................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.144) -2.0|## |# -1.5| |#### -1.0|#### |################# -0.5|############################## |############################ 0.0|################# |################## +0.5|###################### |### +1.0|### |# +1.5| |## +2.0| more negative = more offensive, more positive = more stall one # = 0.66%