weatherless...................88.50545% offense.......................39.88805% hyperoffense..................26.43044% balance.......................22.23002% voltturn...................... 7.03738% semistall..................... 6.01678% sun........................... 5.54794% stall......................... 5.43471% sand.......................... 2.89596% rain.......................... 2.60094% monotype...................... 1.92001% sunoffense.................... 1.75097% choice........................ 1.50061% trickroom..................... 1.23110% monowater..................... 0.83402% tailwind...................... 0.82924% sandoffense................... 0.81967% hail.......................... 0.51349% monoflying.................... 0.23283% monopsychic................... 0.18498% trapper....................... 0.16744% monofire...................... 0.15469% mononormal.................... 0.12439% rainoffense................... 0.10525% monofairy..................... 0.09887% monosteel..................... 0.09409% monoelectric.................. 0.08771% sandstall..................... 0.08611% tricksun...................... 0.08133% hailoffense................... 0.07655% multiweather.................. 0.06379% monograss..................... 0.05741% sunstall...................... 0.05581% dragmag....................... 0.04944% monorock...................... 0.04146% hailstall..................... 0.03827% monofighting.................. 0.03189% trickhail..................... 0.02870% gravity....................... 0.02233% monoground.................... 0.02233% monodark...................... 0.02233% monoice....................... 0.02073% monopoison.................... 0.01914% monobug....................... 0.01435% monoghost..................... 0.01435% rainstall..................... 0.01276% monodragon.................... 0.00957% tricksand..................... 0.00957% fear.......................... 0.00159% swagplay...................... 0.00159% Stalliness (mean: -0.309) |#### -2.0|####### |############### -1.0|########################### |############################## 0.0|######################### |################ +1.0|########## |##### +2.0|### |## +3.0|# |# +4.0| more negative = more offensive, more positive = more stall one # = 0.69%