weatherless...................88.36542% offense.......................38.96270% hyperoffense..................28.28514% balance.......................20.76678% voltturn...................... 6.64865% semistall..................... 6.04732% stall......................... 5.93807% sun........................... 5.57719% sand.......................... 3.02961% rain.......................... 2.64469% sunoffense.................... 2.00903% monotype...................... 1.85726% choice........................ 1.30841% trickroom..................... 1.16917% sandoffense................... 1.00268% monowater..................... 0.90961% tailwind...................... 0.90687% hail.......................... 0.44446% monoflying.................... 0.21637% monopsychic................... 0.20534% trapper....................... 0.17912% monofire...................... 0.16680% monofairy..................... 0.12710% rainoffense................... 0.11670% tricksun...................... 0.09606% hailoffense................... 0.09362% monoelectric.................. 0.06396% sandstall..................... 0.06306% multiweather.................. 0.06137% mononormal.................... 0.06014% monosteel..................... 0.05216% sunstall...................... 0.04537% monograss..................... 0.04312% dragmag....................... 0.03558% monorock...................... 0.02944% monoground.................... 0.02715% trickhail..................... 0.02493% gravity....................... 0.02154% monofighting.................. 0.02152% monoice....................... 0.01848% hailstall..................... 0.01539% monodark...................... 0.01496% monopoison.................... 0.01481% monoghost..................... 0.01444% tricksand..................... 0.01176% monobug....................... 0.00860% monodragon.................... 0.00726% rainstall..................... 0.00693% swagplay...................... 0.00182% fear.......................... 0.00145% Stalliness (mean: -0.325) |#### -2.0|######## |################ -1.0|############################ |############################## 0.0|######################### |############### +1.0|########## |###### +2.0|### |## +3.0|# |# +4.0| more negative = more offensive, more positive = more stall one # = 0.67%