weatherless...................89.47692% offense.......................51.31471% hyperoffense..................38.38528% balance....................... 9.88297% hail.......................... 7.11776% hailoffense................... 3.72969% voltturn...................... 3.59283% monotype...................... 1.93004% sand.......................... 1.52269% sun........................... 1.19078% rain.......................... 0.79098% monowater..................... 0.53558% sunoffense.................... 0.53020% trickroom..................... 0.48278% choice........................ 0.36747% semistall..................... 0.34376% rainoffense................... 0.27911% sandoffense................... 0.20475% mononormal.................... 0.16488% monoice....................... 0.16380% monodark...................... 0.15733% monoghost..................... 0.14117% monobug....................... 0.11638% monorock...................... 0.10561% dragmag....................... 0.10238% monofire...................... 0.10238% multiweather.................. 0.09806% monopoison.................... 0.09591% tailwind...................... 0.07759% monograss..................... 0.07543% monoflying.................... 0.07543% monofighting.................. 0.07436% stall......................... 0.07328% monodragon.................... 0.06035% monopsychic................... 0.05173% monosteel..................... 0.04203% monoground.................... 0.02048% monofairy..................... 0.01509% monoelectric.................. 0.01509% trapper....................... 0.01185% rainstall..................... 0.00754% tricksun...................... 0.00539% hailstall..................... 0.00216% tricksand..................... 0.00216% sandstall..................... 0.00108% trickrain..................... 0.00108% Stalliness (mean: -0.791) -2.5|# |# -2.0|###### |########### -1.5|##################### |########################## -1.0|############################## |############################# -0.5|############################# |###################### 0.0|################## |######## +0.5|#### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.48%