weatherless...................89.84321% offense.......................51.48822% hyperoffense..................37.81860% balance.......................10.38070% hail.......................... 7.39637% voltturn...................... 4.36893% hailoffense................... 4.24447% monotype...................... 1.40371% sand.......................... 1.32809% sun........................... 0.91710% rain.......................... 0.58274% trickroom..................... 0.53112% sunoffense.................... 0.44379% monowater..................... 0.28751% choice........................ 0.27330% semistall..................... 0.27238% rainoffense................... 0.20157% monoghost..................... 0.20154% sandoffense................... 0.18598% monoice....................... 0.12075% monofighting.................. 0.10806% mononormal.................... 0.10614% monodark...................... 0.09017% monobug....................... 0.08736% tailwind...................... 0.08320% monorock...................... 0.08023% multiweather.................. 0.06600% monofire...................... 0.06450% monopoison.................... 0.06224% dragmag....................... 0.06164% monoflying.................... 0.06134% monograss..................... 0.04362% stall......................... 0.04010% monopsychic................... 0.03802% monodragon.................... 0.03226% monosteel..................... 0.02544% trapper....................... 0.01518% monoground.................... 0.01367% monoelectric.................. 0.00908% monofairy..................... 0.00585% tricksun...................... 0.00561% hailstall..................... 0.00352% tricksand..................... 0.00214% trickrain..................... 0.00171% sandstall..................... 0.00006% rainstall..................... 0.00000% Stalliness (mean: -0.782) -2.5| |# -2.0|####### |############ -1.5|##################### |######################### -1.0|############################## |############################ -0.5|############################## |######################## 0.0|#################### |######## +0.5|#### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.47%