weatherless...................93.98432% offense.......................57.02264% hyperoffense..................23.65340% balance.......................19.26076% voltturn...................... 5.58934% hail.......................... 5.06242% hailoffense................... 3.20494% sun........................... 0.48310% sand.......................... 0.42179% trickroom..................... 0.40970% monotype...................... 0.12695% sunoffense.................... 0.12190% semistall..................... 0.05987% monowater..................... 0.05610% rain.......................... 0.04944% sandoffense................... 0.03966% choice........................ 0.03447% monoflying.................... 0.03172% tailwind...................... 0.02341% rainoffense................... 0.02115% trapper....................... 0.01750% monoice....................... 0.01723% monorock...................... 0.00893% dragmag....................... 0.00835% monodark...................... 0.00492% stall......................... 0.00333% monofire...................... 0.00276% monograss..................... 0.00167% multiweather.................. 0.00106% monosteel..................... 0.00086% monodragon.................... 0.00084% monopoison.................... 0.00080% monopsychic................... 0.00047% mononormal.................... 0.00028% monoground.................... 0.00018% monofighting.................. 0.00016% hailstall..................... 0.00013% monobug....................... 0.00008% trickrain..................... 0.00003% monoelectric.................. 0.00003% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.531) -2.5| | -2.0|# |### -1.5|################ |############ -1.0|#################### |#################### -0.5|############################ |############################## 0.0|######################## |################ +0.5|####### |# +1.0| | more negative = more offensive, more positive = more stall one # = 0.56%